OTHER PUBLISHERS Ongoing Series

WITCHFINDER GENERAL (2015)

"The Nine Great Witches prepare for the 'end of all things!' Can Drew and Annie's ragtag force of demons, imps, vampires, and cats stop the witches and save the world?"

"While in Boston's Old North Church, the new US Witchfinder General, Drew Jackson, accidentally awakens a battalion of vampire Redcoats who still believe they are in the middle of fighting the Revolutionary War! Meanwhile, Annie must use the fabled Palm of Ireland to discover how the Nine Great Witches are planning to destroy the world!"

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6
Issues
N/A
Pages/Issue
Ongoing
Frequency
TBD
Rating

All Issues

Witchfinder General #6 (Of 6)

Issue #6

$3.99

Witchfinder General #6 (Of 6)

Release: May 25, 2016
Witchfinder General #5 (Of 6)

Issue #5

$3.99

Witchfinder General #5 (Of 6)

Release: April 20, 2016
Witchfinder General #4 (Of 6)

Issue #4

$3.99

Witchfinder General #4 (Of 6)

Release: March 16, 2016
Witchfinder General #3 (Of 6)

Issue #3

$3.99

Witchfinder General #3 (Of 6)

Release: February 17, 2016
Witchfinder General #2 (Of 6)

Issue #2

$3.99

Witchfinder General #2 (Of 6)

Release: January 20, 2016
Witchfinder General #1

Issue #1

$3.99

Witchfinder General #1

Release: December 23, 2015

Reading Order

  1. Witchfinder General #1

    "Recent graduate Drew Jackson's dream internship at the Pentagon turns bizarre when he's assigned to 'The United States Department of the Witchfinder General.' Drew is soon swept into a world of haunted Amish farm houses, British Revolutionary War vampires, and the pissed off ghost of Benjamin Franklin!"

  2. Witchfinder General #2 (Of 6)

    "Recent graduate Drew Jackson's dream Washington D.C. internship at the Pentagon turns bizarre when he's assigned to 'The United States Department of the Witchfinder General.' Drew is soon swept into a world of haunted Amish farm houses, British Revolutionary War vampires, and the pissed off ghost of Benjamin Franklin."

  3. Witchfinder General #3 (Of 6)

    "When prankster imps are detected roaming Independence Hall in Philadelphia, the new US Witchfinder General, Drew Jackson, is sent to round them up. Drastically outnumbered, Drew is forced to enlist the aid of 'the Clockwork Minuteman' - a time-traveling Benjamin Franklin in a steampunk armor suit of his own invention. Together Ben and Drew have to seal the imps back in their home dimension."

  4. Witchfinder General #4 (Of 6)

    "While conducting research in the secret Dark Arts Reading Room beneath the Library of Congress, the new US Witchfinder General, Drew Jackson, is suddenly transported away to another dimension. He finds himself in the Realm of Bastet, the original home of all cats. There Grimalkin, the Feline Queen, forces Drew to investigate a mysterious poltergeist that's manifesting in Central Park."

  5. Witchfinder General #5 (Of 6)

    "While in Boston's Old North Church, the new US Witchfinder General, Drew Jackson, accidentally awakens a battalion of vampire Redcoats who still believe they are in the middle of fighting the Revolutionary War! Meanwhile, Annie must use the fabled Palm of Ireland to discover how the Nine Great Witches are planning to destroy the world!"

  6. Witchfinder General #6 (Of 6)

    "The Nine Great Witches prepare for the 'end of all things!' Can Drew and Annie's ragtag force of demons, imps, vampires, and cats stop the witches and save the world?"