Viz Media Ongoing Series

SLAM DUNK GN (2025)

"FINAL VOLUME! With only a minute left in the game, the players of Shohoku High have closed the gap on the scoreboard with a supreme effort that has the crowd on its feet. Sannoh, the reigning champions, are still in the lead, but the game now hangs in the balance, and it isn't over until the last whistle blows. Both teams know this is it-time to lay everything on the line and no holding back, because only one team will leave the court victorious! "

"The second half is winding down and Shohoku is working harder than they ever have before to close the seemingly impossible lead Sannoh has over them. Rukawa has found something inside him and continues to evolve as a player, and Sakuragi is totally in his own zone. But will pushing themselves beyond their limits lead Shohoku to victory or ruin?"

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30
Issues
N/A
Pages/Issue
Ongoing
Frequency
TBD
Rating

All Issues

Slam Dunk Graphic Novel Volume 31

Issue #31

$9.99

Slam Dunk Graphic Novel Volume 31

Release: December 04, 2013
Slam Dunk Graphic Novel Volume 30

Issue #30

$9.99

Slam Dunk Graphic Novel Volume 30

Release: October 02, 2013
Slam Dunk Graphic Novel Volume 29

Issue #29

$9.99

Slam Dunk Graphic Novel Volume 29

Release: August 07, 2013
Slam Dunk Graphic Novel Volume 28

Issue #28

$9.99

Slam Dunk Graphic Novel Volume 28

Release: June 05, 2013
Slam Dunk Graphic Novel Volume 27

Issue #27

$9.99

Slam Dunk Graphic Novel Volume 27

Release: April 03, 2013
Slam Dunk Graphic Novel Volume 26

Issue #26

$9.99

Slam Dunk Graphic Novel Volume 26

Release: February 06, 2013
Slam Dunk Graphic Novel Volume 25

Issue #25

$9.99

Slam Dunk Graphic Novel Volume 25

Release: December 05, 2012
Slam Dunk Graphic Novel Volume 24

Issue #24

$9.99

Slam Dunk Graphic Novel Volume 24

Release: October 03, 2012
Slam Dunk Graphic Novel Volume 23

Issue #23

$9.99

Slam Dunk Graphic Novel Volume 23

Release: August 08, 2012
Slam Dunk Graphic Novel Volume 22

Issue #22

$9.99

Slam Dunk Graphic Novel Volume 22

Release: June 06, 2012
Slam Dunk Graphic Novel Volume 21

Issue #21

$9.99

Slam Dunk Graphic Novel Volume 21

Release: April 04, 2012
Slam Dunk Graphic Novel Volume 20

Issue #20

$9.99

Slam Dunk Graphic Novel Volume 20

Release: February 08, 2012
Slam Dunk Graphic Novel Volume 19

Issue #19

$9.99

Slam Dunk Graphic Novel Volume 19

Release: December 07, 2011
Slam Dunk Graphic Novel Volume 18

Issue #18

$9.99

Slam Dunk Graphic Novel Volume 18

Release: October 05, 2011
Slam Dunk Graphic Novel Volume 17

Issue #17

$9.99

Slam Dunk Graphic Novel Volume 17

Release: August 03, 2011
Slam Dunk Graphic Novel Volume 16

Issue #16

$9.99

Slam Dunk Graphic Novel Volume 16

Release: June 08, 2011
Slam Dunk Graphic Novel Volume 15

Issue #15

$9.99

Slam Dunk Graphic Novel Volume 15

Release: April 06, 2011
Slam Dunk Graphic Novel Volume 14

Issue #14

$9.99

Slam Dunk Graphic Novel Volume 14

Release: February 02, 2011
Slam Dunk Graphic Novel Volume 13

Issue #13

$9.99

Slam Dunk Graphic Novel Volume 13

Release: December 08, 2010
Slam Dunk Graphic Novel Volume 12

Issue #12

$9.99

Slam Dunk Graphic Novel Volume 12

Release: October 06, 2010
Slam Dunk Graphic Novel Volume 11

Issue #11

$9.99

Slam Dunk Graphic Novel Volume 11

Release: July 14, 2010
Slam Dunk Graphic Novel Volume 10

Issue #10

$9.99

Slam Dunk Graphic Novel Volume 10

Release: June 02, 2010
Slam Dunk Graphic Novel Volume 09

Issue #9

$9.99

Slam Dunk Graphic Novel Volume 09

Release: April 07, 2010
Slam Dunk Graphic Novel Volume 08

Issue #8

$9.99

Slam Dunk Graphic Novel Volume 08

Release: February 03, 2010
Slam Dunk Graphic Novel Volume 07

Issue #7

$9.99

Slam Dunk Graphic Novel Volume 07

Release: December 02, 2009
Slam Dunk Graphic Novel Volume 06

Issue #6

$9.99

Slam Dunk Graphic Novel Volume 06

Release: October 07, 2009
Slam Dunk Graphic Novel Volume 05

Issue #5

$7.99

Slam Dunk Graphic Novel Volume 05

Release: August 05, 2009
Slam Dunk Graphic Novel Volume 04

Issue #4

$7.99

Slam Dunk Graphic Novel Volume 04

Release: June 03, 2009
Slam Dunk Graphic Novel Volume 03

Issue #3

$7.99

Slam Dunk Graphic Novel Volume 03

Release: April 08, 2009
Slam Dunk Graphic Novel Volume 01 (O/A)

Issue #1

$7.99

Slam Dunk Graphic Novel Volume 01 (O/A)

Release: March 28, 2012

Reading Order

  1. Slam Dunk Graphic Novel Volume 01 (O/A)

    "by Takehiko Inoue Sakuragi Hanamichi's got no game with girls - none at all! It doesn't help that he's known for throwing down at a moment's notice and always coming out on top. A hopeless bruiser, he's been rejected by 50 girls in a row! All that changes when he meets the girl of his dreams, Haruko, and she's actually not afraid of him! When she introduces him to the game of basketball, his life is changed forever! Rating: T"

  2. Slam Dunk Graphic Novel Volume 03

    "Slam Dunk , Volume 3 CREATOR: Takehiko Inoue For a self-proclaimed genius such as Sakuragi, executing a dazzling slam dunk is no problem at all, but what about some other basketball moves that require a bit more finesse? Not to mention exhibiting a firm understanding of basketball fundamentals, which he most certainly doesn't have. With the help of Haruka (and some goading from captain Akagi), Sakuragi attempts to put his pride in check and learn how to pull off a basic lay-up. In theory it should be easy...but sometimes the simplest shots are the toughest to master. "

  3. Slam Dunk Graphic Novel Volume 04

    "TITLE:Slam Dunk , Vol. 4 By Takehiko Inoue Synopsis:. Old rivalries reignite with captain Akagi going toe-to-toe with Ryonan's center, Uozumi. This is bound to be a game to remember."

  4. Slam Dunk Graphic Novel Volume 05

    "Title: Slam Dunk , Vol. 5 By Takehiko Inoue Synopsis: Hanamichi succeeds in making several key passes that result in some much-needed baskets. With Shohoku closing in on their opponents' lead, is Hanimichi on the verge of proving that he has what it takes to become the next captain?"

  5. Slam Dunk Graphic Novel Volume 06

    "By Takehiko Inoue Synopsis: With just a minute remaining on the game clock, Shohoku still trails Ryonan by four points. Hoping to put this match away for good, Ryonan hands the ball to their ace Sendoh, but they make the fatal error of overlooking the incredibly erratic (and at times phenomenally talented) Hanamichi. With a shot block that sets up a clinching basket for superstar Kaede Rukawa, Shohoku still has a chance for the win, but have they already chewed up too much time in the process?"

  6. Slam Dunk Graphic Novel Volume 07

    "SC, 5x7, B&W $9.99"

  7. Slam Dunk Graphic Novel Volume 08

    "(W/A) Takehiko Inoue"

  8. Slam Dunk Graphic Novel Volume 09

    "As luck would have it, the basketball team narrowly avoids suspension over the all-out-brawl incident when Yohei and Mitsui's friends take responsibility. Now, with Mitsui back in the lineup for the first time in two years, Shohoku quickly resumes practice in preparation for their upcoming tournament. As punishment for the lack of discipline they displayed in the fight, though, Coach Anzai decides on a starting lineup for Shohoku's game without Hanamichi, Rukawa, Ryota and Mitsui. Can Anzai's squad hold their own when their best players (and perpetual problem children) ride the bench?"

  9. Slam Dunk Graphic Novel Volume 10

    "(W/A) Takehiko Inoue"

  10. Slam Dunk Graphic Novel Volume 11

    "Shoyo's ace, Fujima, drops himself into the lineup and quickly helps his team retake the lead from Shohoku, and despite struggling with fatigue, Mitsui stays on the floor as well. Realizing that they are the keys to winning the game, coach Anzai focuses on both Mitsui's scoring finesse and Hanamichi's monstrous rebounding, but with only five minutes left on the game clock, Shohoku will need to deliver, and fast. Which player will ignite the spark that will carry Shohoku on to victory? And does Mitsui have enough stamina left to hit some crucial three-pointers? "

  11. Slam Dunk Graphic Novel Volume 12

    "The final four teams that will play in the round-robin tournament have been decided, and Shohoku's one of them. However, Shohoku's next opponent is Kainan, and they're known as the 'Kings' for good reason--they've made it to Nationals sixteen years in a row. Ever since he joined Shohoku, Akagi has dreamed of playing Kainan. His wish is about to come true, but is it one he'll soon be regretting?"

  12. Slam Dunk Graphic Novel Volume 13

    "Winning isn't everything in the game of basketball, but who wants to come in second? It takes dedication and discipline to be the best, and the Shohoku High hoops team wants to be just that. They have one last year to make their captain's dream of reaching the finals come true--will they do it?"

  13. Slam Dunk Graphic Novel Volume 14

    "Winning isn't everything in the game of basketball, but who wants to come in second? It takes dedication and discipline to be the best, and the Shohoku High hoops team wants to be just that. They have one last year to make their captain's dream of reaching the finals come true--will they do it?"

  14. Slam Dunk Graphic Novel Volume 15

    "The Kings from Kainan hold firm to their four-point lead over the boys from Shohoku, and there are only 30 seconds left on the game clock! Mitsui puts up a desperate prayer of a three-pointer, but it's the always-unpredictable Sakuragi who succeeds in shrinking the point deficit and drawing a crucial foul. But if Sakuragi wants to keep his team's hope alive, he needs to nail his next free throw...and he's absolutely terrible at free throws! "

  15. Slam Dunk Graphic Novel Volume 16

    "Thanks to an impressive showing during a scrimmage between Shohoku's rookie and veteran players, Coach Anzai decides to give Sakuragi a crack at playing center. And though the game reveals several of Sakuragi's weaknesses, it also highlights just how far his technique has come in a very short amount of time. With but three days until the game against rival school Takezato, Sakuragi is placed on a new and grueling training regimen: he must make 500 shots each and every day!"

  16. Slam Dunk Graphic Novel Volume 17

    "By Takehiko Inoue As the boys from Shohoku watch from the sidelines, the much-anticipated game between Ryonan High and Kainan High continues to heat up. Kainan superstar Maki's stellar play helps swing the momentum back in his team's direction, aided in no small part by a key player from Ryonan getting into foul trouble. However, Captain Akagi and company leave the game early when they receive an alarming bit of news: Coach Anzai has collapsed and is now in the hospital!"

  17. Slam Dunk Graphic Novel Volume 18

    "By Takehiko Inoue In a white-hot competition, you need your confidence to carry you to victory. In the Shohoku vs. Ryonan game, Akagi, still recovering from an ankle injury, has his confidence shaken when Ryonan's Uozumi knocks him down. Now doubting his effectiveness, Akagi begins deferring opportunities to his teammates. Ryonan seizes the chance to pull away, leaving Shohoku wondering how they're going to get their mojo back! Sakuragi's going to have to try something unthinkable to get Akagi back on his feet and his head in the game!"

  18. Slam Dunk Graphic Novel Volume 19

    "By Takehiko Inoue Thanks to consecutive three-pointers by Mitsui late in the first half of the game against Ryonan High, Shohoku High ends the half down by only six points. Rukawa's still got plenty of strength left and he's going to need it to face Ryonan's ace, Sendoh. The pressure on Ryonan continues to draw fouls from them--can Shohoku exploit this and pull ahead? Or is Ryonan's coach Taoka just waiting for Shohoku to trip themselves up?"

  19. Slam Dunk Graphic Novel Volume 20

    "By Takehiko Inoue Shohoku steadily increases their lead against Ryonan with less than ten minutes remaining in the game. But the all-out attack wears Shohoku down and fatigue is getting the better of them. Without Coach Anzai's guidance, Shohoku struggles to hold on against Ryonan as their weaknesses are exposed one by one. Sakuragi's inexperience is one of their biggest and the margin for error is slim with Sakuragi on the court. Is this game going to push Shohoku to the edge of total collapse?"

  20. Slam Dunk Graphic Novel Volume 21

    "It's do or die for the Shohoku High School Basketball Team! If they want a spot in the Nationals, they need to win this game. As the second half winds down, Shohoku hangs on to a one-point lead over Ryonan despite Mitsui's collapse. Ryonan keeps the pressure on with their best players, Uozumi, Fukuda and Sendoh, giving it all they've got. Sakuragi steps up defensively, and now he's Shohoku's last hope of staying alive in the tournament, but is he up to the challenge?"

  21. Slam Dunk Graphic Novel Volume 22

    "By Takehiko Inoue For the Shohoku High players, the past echoes in the present as Rukawa learns something about Coach Anzai that leaves him determined to be the best high school player in Japan. With ten days remaining until the start of the national tournament, Coach Anzai sends the Shohoku High team to Shizuoka for a week of practice with another local team. But Sakuragi stays behind for a special practice session that will push him to the limit and improve his individual skills for the crucial games ahead."

  22. Slam Dunk Graphic Novel Volume 23

    "Now that they've made it to the Nationals, Shohoku learns exactly where they rank in the overall standings compared to some of the other teams, and they don't like it! Shocked to learn that they're only a C-ranked team, they've got to get their game on to beat their A-ranked first round opponent, Toyotama. Even if they beat Toyotama, Shohoku's opponent in the second round is last year's champion, Sanno Kogyo. For Sakuragi, Akagi, Rukawa and the boys of Shohoku High, the real game begins now!"

  23. Slam Dunk Graphic Novel Volume 24

    "By Takehiko Inoue It's the second half of Shohoku's debut game in the National Championship. Toyotama boasts the top three scorers from the Osaka regionals, and they're bent on nothing less than crushing Shohoku! But Coach Anzai's got a plan: steal the ball, run and score, facing Toyotama's run-and-gun style head on! If Shohoku can't beat Toyotama at their best game, what chance do they have of beating last year's champion Sannoh in the next round?"

  24. Slam Dunk Graphic Novel Volume 25

    "After watching a video of Sannoh's semifinal game from the previous year, the Shohoku players, except Sakuragi of course, are feeling nervous - three of Sannoh's starters this year played on that championship team. To make things worse, the stands are filled with Sannoh supporters eager to see their favorite rack up an easy win against Shohoku. But Coach Anzai's been here before and he knows his players, instructing them to lead off with a surprise attack that lets Sannoh know that Shohoku's in the house, and they aren't going out without a fight!"

  25. Slam Dunk Graphic Novel Volume 26

    "With a slight lead thanks to Mitsui, Shohoku has their hands full as the game against Sanno heats up. Sanno's coach Domoto sends in Mikio, a player whose strength and size make up for his lack of experience. Coach Anzai counters by telling Shohoku to run their offense through Sakuragi, and the game becomes a battle between the two inexperienced power players. What Sanno thought would be an easy win for them is turning out to be a lot more than they bargained for - Shohoku's here and they mean to go all the way to the top!"

  26. Slam Dunk Graphic Novel Volume 27

    "As the game against Sannoh heads into the second half, Shohoku struggles to keep up. Sannoh's coach Domoto isn't about to let Shohoku think they can stage an upset and lets loose his team's explosive offense. With Shohoku on the ropes and Sakuragi upset by a substitution, the players start feeling completely outmatched, and even Akagi begins having doubts. But Coach Anzai hasn't given up yet, and he begins priming Sakuragi on the sidelines for a comeback!"

  27. Slam Dunk Graphic Novel Volume 28

    "With Sannoh pulling away with a big lead on the scoreboard in the second half, Shohoku is looking clearly outmatched. With the team foundering, Sakuragi decides he's got to get everyone fired up and boldly declares that he's going to take Sannoh down. Shohoku still has a long way to go, and Akagi himself needs to find a way to overcome Kawata's strong defense. But if Shohoku can find their rhythm, they just might get back in the game."

  28. Slam Dunk Graphic Novel Volume 29

    "With seven minutes left in the second half, Shohoku slowly chips away at Sannoh' s large lead thanks to Sakuragi's rebounds. But Sannoh's star player Sawakita isn't going to sit still for that! Faced with an apparently unstoppable opponent, Rukawa and Sakuragi both have to dig deep to understand themselves and their own game, and become the basketball players they were meant to be!"

  29. Slam Dunk Graphic Novel Volume 30

    "The second half is winding down and Shohoku is working harder than they ever have before to close the seemingly impossible lead Sannoh has over them. Rukawa has found something inside him and continues to evolve as a player, and Sakuragi is totally in his own zone. But will pushing themselves beyond their limits lead Shohoku to victory or ruin?"

  30. Slam Dunk Graphic Novel Volume 31

    "FINAL VOLUME! With only a minute left in the game, the players of Shohoku High have closed the gap on the scoreboard with a supreme effort that has the crowd on its feet. Sannoh, the reigning champions, are still in the lead, but the game now hangs in the balance, and it isn't over until the last whistle blows. Both teams know this is it-time to lay everything on the line and no holding back, because only one team will leave the court victorious! "

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